Later in the game, once the map has settled down some and I've absorbed one or two opponents' empires, I take stock of which units I have access to via starting race, conquered races, secret tech, and available npc dwellings. Rather than quality with powerful synergistic comps, I go with quantity, pumping out units from bases/summons/dwelling influence purchases. The idea is to have as many channels pumping out units as possible. Psynumbra and Promethean both get access to powerful summonable units almost immediately. The Kir'Ko can pretty efficiently get access to summonable grubs that can eventually evolve into higher tier units, for instance. My personal strategy is to ensure that, whatever race/class combo I play, there's always an early game strategy map summoning tech pickup. I've heard good things about Syndicate Promethean purifiers (there are two separate doctrines that can decrease their cost, meaning they can end up costing less to produce than scouts do). Key to early game is to churn out units efficiently.
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